The next iteration of Ballsy
“Feature complete”. Changed the modes to go from 1-n instead of 0-(n-1), just to be more logical for non-programmer types. Added the playfield types. Removed some barrier modes, so there is only 8 now....
View ArticleBallsy – almost final
Quick note: you can skip the level screen by hitting any key. Well here it is. I’ve finally decided on a format. 5 “games” which include Simon, Simon in reverse order, chase mode, and chase opposite...
View ArticleBallsy – Challenge release
I don’t want to spend a lot of time here, but I basically got it to a state I could call it finished for PoV’s ludumdare october challenge. Essentially I added some descriptions to the level screen....
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